Ernesto William De Luca




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ITC-IRST (now FBK)


  • Project: PEACH ( 2002 )



    PEACH is a project that addresses these and other questions that individuals around the world ask themselves every day when visiting a cultural institution. The project objective is that of studying and experimenting with advanced technologies that can enhance cultural heritage appreciation by creating an interactive and personalized guide. The aim is that of developing and using innovative technology to provide an educational and entertaining experience fit for each individual's background, needs and interests. PEACH is funded by the Autonomous Province of Trento under the Fondo Unico program. The two major partners are ITC-IRST and DFKI, with a number of other research institutions participating in the consortium.
  • Project: Renaissance ( 2001 )



    Virtual Renaissance Court is a research and development project funded by the European Commission as part of the framework of the IST programme. The project is being directed by Italian electronic publisher Giunti Multimedia, and involves the German virtual community specialists, Blaxxun Interactive, the Swedish game publishers, Iridon Interactive, and the Italian research institute Istituto Trentino di Cultura (ITC-IRST). The aim of the Renaissance project is to develop a new genre of edutainment applications featuring a high quality graphical interface, networked co-operative environments, scientifically validated contents and an innovative pedagogical approach. This enables the reproduction of historically fascinating environments while using the appealing interface of a game in order to teach history. The project foresees the development of a prototype reproducing life in a Renaissance court, a 3D multi player Internet application where the users can play the role of different courtiers at the same court.
  • Project: M-Piro (Multilingual Personalized Information Objects) ( 2001 )



    Multilingual information delivery via the web for museum settings with personalized descriptions of museum exhibits with six international partners. The M-PIRO software creates descriptions of museum artefacts automatically, using information stored in a database. Children, adults and experts all receive slightly different, personalised, descriptions. The system also remembers what viewers have looked at before in order to avoid repetition and to draw comparisons with previously seen objects. Currently the technology can generate text in English, Italian or Greek.